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PROJECT NOTES / BACKEND & SYSTEMS

Multithreaded Event Reservation

Exploring contention where threads share limited seats.

A C++ concurrency exercise simulating event availability inquiries, bookings, and cancellations across multiple worker threads.

C++POSIX ThreadsMutexesCondition VariablesMake
BACKEND & SYSTEMS↗
01Worker threads
02Query coordination
03Event state
04Book / cancel
SYSTEM ARCHITECTURE
01 / THE CHALLENGE

The problem

Concurrent reservation requests share mutable seat counts. Coordinating reads, bookings, and cancellations makes synchronization choices visible.

02 / THE APPROACH

How it comes together

Worker threads generate event queries while mutexes, condition variables, and active-query tracking coordinate access. The repository contains multiple source variants for exploring the simulation.

03 / UNDER THE HOOD

Follow the flow.

SIMPLIFIED ARCHITECTURE
01Worker threads
02Query coordination
03Event state
04Book / cancel
05Simulation output
04 / BUILD HIGHLIGHTS

Simulated inquiry, booking, and cancellation requests.

POSIX threads with shared event-capacity state.

Mutex and condition-variable coordination.

A Make-based build and multiple implementation variants.

THE ENGINEERING CHOICE

Why this approach?

Model the reservation workload as a concurrency exercise so contention and shared-state coordination can be studied directly in C++.

An educational systems simulation, rather than a deployed reservation service.

Explore the project’s supporting sources.Project repository
KEEP EXPLORING

MNIST Model Benchmark

Vijayshree Vaibhav
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